Reusable Building Plans
Define a building plan once and apply it to any village. Schemes specify which buildings to construct, in what order, and to what level. Apply the same scheme to every new village and they all develop identically — no manual setup, no forgotten buildings.
Field Schemes
Resource field plans work the same way. Define your ideal field progression — whether that's a balanced approach, a crop rush, or a resource-heavy layout — and apply it across villages. Every village follows the same optimized path.
Built-In Templates
TBot2 includes built-in templates for common village setups: balanced growth, crop rush, military production, defensive layout, and more. Use them as-is or clone them as starting points for your own custom schemes.
Tribe-Aware Scoping
Different tribes have access to different buildings and different queue behaviors. TBot2's schemes are tribe-aware — Gaul-specific buildings won't appear in Roman schemes, and Roman dual-queue behavior is handled automatically.
Cross-Server Consistency
Playing the same tribe on multiple servers? Apply the same scheme everywhere. Construction schemes standardize your village progression across servers, so every village follows the same proven strategy regardless of which world it's on.

