TBot2
Kingdoms · Coming soonPreview the new engine while final launch verification is completed.
Included with the same TBot2 key at launch
Kingdoms
K/01

The Kingdoms operating plan

Coming soon

A new Kingdoms command is forming.
Your key is already ready.

TBot2 for Travian Kingdoms is in final launch preparation. Explore the complete system now; access will use the same app, key and session allowance as Legends.

Same keySame sessionsOwn workspace
TBot2 Travian Kingdoms dashboard with three villages, live resources, queue status and automation controls
Next verified move state live

Capital · Cropland 8

Resources ready. Build slot open. Added to the account plan.

Priority 01 Queue confirmed
Live resources
Ordered queue
One shared key

Access, simplified

Two game modes.
No second purchase at launch.

When Kingdoms launches, your current plan will define how many sessions you can run across Legends, Kingdoms, or both—without another product or license system.

Your TBot key

The license you already own

Kingdoms arrives

The new engine is coming soon

Use your sessions

One shared allowance at launch

Kingdoms will share access with Legends, while its account configuration and runtime state remain isolated inside TBot2.

The Kingdoms command center

See what is true. Know what happens next.

Live village resources, construction state, TBot plans, helper work and the next useful wake—held in one operational view.

Kingdoms workspace

Aurora Valley · Village 04

Resources now

Village snapshot

Refreshed 18s ago

Wood68%

8,420

Clay58%

7,180

Iron76%

9,350

Crop48%

5,940

Cropland → level 8

Live queue · slot 1

12m 48s

Warehouse → level 7

TBot plan · exact location verified

Next

Account toolkit

Quest rewards2 ready
Hero adventuresDue in 38m
Robber intel1 report
Smart SleepNext wake 12m

Advisor

Queue the Warehouse after the live field upgrade completes.

A safer operating loop

01

Observe

Read the exact village, resources, locations, queues and helpers.

02

Plan

Turn village goals into explicit, ordered work.

03

Verify

Confirm the live result before progress is recorded.

04

Rest

Wake for the earliest useful work across the account.

Kingdoms-native capabilities

Built for the way Kingdoms actually works.

View the release ledger
01
Coming soon

Construction that proves the result

Plan resource fields, building upgrades, new locations and cleanup work per village.

TBot checks the exact village and live surface before acting, then confirms the semantic result instead of trusting a click.

02
Coming soon

Every village gets its turn

Coordinate villages with fair, bounded scheduling and isolated runtime state.

A rotating, deadline-aware cursor prevents later villages from being ignored while browser work stays serialized.

03
Coming soon

Quest rewards with village awareness

Track quest-book and daily reward opportunities without losing the active-village context.

Reward actions use durable due times and exact live disappearance checks before completion is recorded.

04
Coming soon

Hero work at account scope

Coordinate adventure availability as account work instead of repeating it for every village.

Hero jobs are scheduled with durable ledgers, bounded execution and live terminal outcomes.

05
Coming soon

Know what the robbers are doing

Read visible hideout reports, target context and available troop information.

Current support is intelligence and manual planning. Unattended verified raid sending remains planned.

06
Coming soon

Wake for useful work—not noise

Calculate the next useful wake across villages and account-level jobs.

Navigation backoff, hard work budgets and recovery ownership keep one broken surface from creating a hot loop.

Launch truth

One clear status.
Coming soon.

The pages below preview the system being prepared. Kingdoms access is not presented as live until final verification is complete.

Coming soon

Every Kingdoms capability is currently marked Coming soon.

Coming soon

Feature pages remain visible as transparent previews of the launch scope.

Coming soon

Your existing TBot2 key and session allowance will cover Kingdoms at launch.

Questions, answered

The essentials before you start.

Open the full FAQ
Does TBot support Travian Kingdoms?

Travian Kingdoms support is coming soon. The pages in this section preview the new engine and its intended workflows while final launch verification is completed.

Will Kingdoms be included with my existing TBot license?

Yes. At launch, your existing TBot2 license key will unlock both Travian Legends and Travian Kingdoms. No separate Kingdoms add-on or second subscription is planned.

How will sessions work across Legends and Kingdoms?

The session allowance will continue to belong to your TBot2 plan. At launch, those sessions can be used with Legends, Kingdoms or a mix of both; Kingdoms will not create a separate session pool.

Will both games use the same app?

Yes. Kingdoms is being prepared as a dedicated game engine inside the TBot2 desktop app, with its account configuration and runtime state isolated from Legends.

Which Kingdoms features are coming?

The launch scope previews village and resource snapshots, construction planning, fair multi-village scheduling, Smart Sleep, recovery and helper surfaces for quests, hero adventures and robber intelligence. Every capability remains marked Coming soon until launch verification is complete.

Coming soon

Your current TBot key will cover Kingdoms at launch.

No second license or add-on is planned. Follow launch progress now, then use the sessions already included with your plan.

TBot is an independent third-party product and is not affiliated with, endorsed by or sponsored by Travian Games. Travian and Travian Kingdoms are trademarks of their respective owner. Automation may be restricted by game rules; review the applicable terms and use TBot at your own discretion.