New Features
What's new in this release
🧠 Adaptive Activity Mode
A brand-new activity regulation system that intelligently manages the bot's pace based on a configurable hourly budget. When activity exceeds the budget, the bot automatically slows down; when activity is below target, it speeds up to compensate. This is an extremely powerful mode for maintaining natural-looking activity patterns, though it requires careful tuning — expect continued improvements in future releases.
⏱️ Smart Sleep Clustering
The bot now groups nearby scheduled events into clusters to minimize unnecessary wake-ups. If two events are separated by less than a configurable time window (e.g., 100 seconds), they are merged so the bot handles both in a single session. This dramatically reduces the number of individual tasks while maintaining full effectiveness.
🌙 Sleep Period
You can now define specific hours during which the bot goes to sleep, just like a real player. Configure your preferred downtime window and the bot will pause all activity during those hours, adding a natural rhythm to your account's behavior.
🏗️ Building Prerequisites
TBot2 now understands building dependency chains. When you queue a building that requires other buildings to be constructed first, the bot automatically detects and adds all prerequisites to the queue in the correct order — no more manual dependency management.
⚔️ Automatic Troop Training
Full troop training automation is here. Configure training queues for the Barracks, Stable, and Workshop independently, with powerful settings to control troop types, batch sizes, and resource thresholds. The bot keeps your military production running around the clock.
🎉 Automatic Party Launching
The bot can now launch parties automatically across all your selected villages. It intelligently schedules celebrations to maintain 24/7 party coverage, ensuring you never miss out on culture point generation.
📊 New Dashboard Analytics
Fresh analytics widgets have been added to the dashboard, giving you deeper insight into your bot's performance and your account's progress at a glance.
Improvements
Enhanced existing features
Live Cursor Tracking
All cursor movements are now displayed in real time. You can watch the bot navigate the interface exactly as it happens — every click, every scroll, every hover is now fully visible.
Human-like Navigation
Navigation throughout the game has been refined to more closely mimic real user behavior. Previously, some actions used direct link navigation; now the bot exclusively interacts with on-screen buttons and UI elements, just like a human player would.
Enhanced Building & Field Upgrade Logic
The bot's decision-making when upgrading resource fields and buildings has been significantly improved, resulting in smarter prioritization, fewer wasted cycles, and more efficient village development overall.
Redesigned Village Configuration Modal
The village configuration interface has been completely reworked and unified into a single, beautiful, and intuitive modal. All village settings are now easier to find, understand, and configure than ever before.
Bug Fixes
Issues resolved in this release
Logging Consistency
Resolved numerous logging issues including duplicate log entries, missing logs, and partially displayed log messages. The log output is now clean, complete, and reliable.
Multi-Instance Building Construction
Fixed an issue where constructing multiple instances of the same building type (such as additional Warehouses or Granaries) would fail. Buildings that support multiple copies are now handled correctly.
Building List Refresh
Fixed a bug where the building list would not update properly after scanning the village. The list now accurately reflects the current state immediately after every scan.
