New Features
What is new in this release
Adaptive Activity Mode
A brand-new activity regulation system that manages TBot2's pace based on a configurable hourly budget. When activity exceeds the budget, TBot2 slows down; when activity is below target, it can catch up within your limits. This mode helps maintain more natural daily pacing, though it requires careful tuning and will continue improving.
Smart Sleep Clustering
TBot2 now groups nearby scheduled events into clusters to minimize unnecessary wake-ups. If two events are separated by less than a configurable time window, they are merged so TBot2 handles both in a single session.
Sleep Period
You can now define specific hours during which TBot2 goes to sleep, just like a real player. Configure your preferred downtime window and TBot2 pauses activity during those hours, adding a more natural rhythm to your account routine.
Building Prerequisites
TBot2 now understands building dependency chains. When you queue a building that requires other buildings first, TBot2 adds the prerequisites to the queue in the correct order, reducing manual dependency management.
Automatic Troop Training
Troop training support is here. Configure training queues for the Barracks, Stable, and Workshop independently, with settings for troop types, batch sizes, and resource thresholds.
Automatic Party Launching
TBot2 can now launch parties automatically across selected villages. It schedules celebrations based on your configuration so culture point generation is easier to maintain.
New Dashboard Analytics
Fresh analytics widgets have been added to the dashboard, giving you deeper insight into TBot2 performance and your account progress at a glance.
Improvements
Enhanced existing features
Live Cursor Tracking
All cursor movements are now displayed in real time. You can watch TBot2 navigate the interface as it happens: every click, scroll, and hover is visible.
Human-like Navigation
Navigation throughout the game has been refined to more closely follow normal user behavior. Previously, some actions used direct link navigation; now TBot2 prioritizes on-screen buttons and UI elements.
Enhanced Building & Field Upgrade Logic
TBot2 decision-making for resource fields and buildings has been significantly improved, resulting in smarter prioritization, fewer wasted cycles, and more efficient village development overall.
Redesigned Village Configuration Modal
The village configuration interface has been completely reworked and unified into a single clean modal. All village settings are now easier to find, understand, and configure.
Bug Fixes
Issues resolved in this release
Logging Consistency
Resolved numerous logging issues including duplicate log entries, missing logs, and partially displayed log messages. The log output is now clean, complete, and reliable.
Multi-Instance Building Construction
Fixed an issue where constructing multiple instances of the same building type, such as additional Warehouses or Granaries, would fail. Buildings that support multiple copies are now handled correctly.
Building List Refresh
Fixed a bug where the building list would not update properly after scanning the village. The list now accurately reflects the current state immediately after every scan.
