A growing Kingdoms account creates a scheduling problem: capital work is important, frontier villages still need service, and one broken page must not hold the entire account hostage. TBot’s Kingdoms engine keeps a durable position across configured villages and combines fairness with real deadlines.
The result is a command-center view rather than a stack of unrelated browser tabs. Each village has its own observed resources, live queue, planned work and enablement state. The browser still acts serially—one verified context at a time—while the scheduler decides where useful work is due next.